Creating a Python Style Property
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import sys
from PySide6.QtCore import QObject, Slot, Signal, Property
from PySide6.QtGui import QGuiApplication
from PySide6.QtQml import QQmlApplicationEngine, QmlElement
# 1. Set the global variables
QML_IMPORT_NAME = 'examples.logger'
QML_IMPORT_MAJOR_VERSION = 1
# 2. Decorate the class with @QmlElement
# and subclass QObject
@QmlElement
class Logger(QObject):
filenameChanged = Signal(str)
fname_value = '<no name>'
@Property(str, notify=filenameChanged)
def filename(self):
return self.fname_value
@filename.setter
def filename(self, value):
if value != self.fname_value:
self.fname_value = value
self.filenameChanged.emit(value)
if __name__ == '__main__':
app = QGuiApplication(sys.argv)
engine = QQmlApplicationEngine()
engine.quit.connect(app.quit)
engine.load('04_python_style_property.qml')
result = app.exec()
del engine
sys.exit(result)
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import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
// 1. Use the QML_IMPORT_NAME value
// to import the Logger class
import examples.logger
ApplicationWindow {
visible: true
width: 400
height:200
title: "Template App"
// 2. Create a Logger object
Logger {
id: logger
onFilenameChanged: {
console.log("The filenameChanged signal emitted");
}
}
RowLayout {
anchors.fill: parent
Button {
text: "Click me!"
Layout.fillWidth: true
Layout.fillHeight: true
font.pointSize:24
font.bold: true
// 3. Use the property
onClicked: {
logger.filename = "02_property.qml";
console.log(logger.filename);
}
}
}
}